Pyro
Last updated
Last updated
Once a human, now a full machine, Pyro embodies the complexities of her transformation with a fiery spirit. Initially motivated by profit, her betrayal by the URA ignited a fierce determination to seek justice. Her abilities to manipulate fire and her arsenal, including a flamethrower and Molotov grenades, make her a formidable mercenary for Paragon. Yet, beneath her combative exterior, Pyro harbors dreams of aiding those like herself, caught between their past humanity and their present form.
Role: Tank
Abilities:
Molotov cocktail, a grenade that explodes on contact. Causing burn damage to all within the affected area. The fires burn for a short while and heals Pyro while she is bathed in flames.
Rocket fuel, Pyro switches to a more volatile fuel that increases damage done by her flamethrower.
Passive Ability: Healing Flames. When Pyro stays within her own Molotov fire, she heals herself while the fire burns.
Ultimate Ability: Inferno. Pyro burns with unnatural fyre. All hostile players within range are pulled toward Pyro while she gains increased speed and damage resistance. She then releases a Fyre explosion, burning all hostile players near her.
Main Weapon: Heartwarmer, fires a stream of fire in front of the player. Sets fire to those in its path.