The Machines Arena Whitepaper v.0.8
  • Introduction
  • Lore and World Building
    • Locations
  • Game Types
    • Match Types
    • Game Modes
    • Deathrun
      • Deathrun Lore
    • Hand of god (H.O.G)
  • Heroes
    • Bravo Zulu
    • Daye
    • Devol
    • Nightcore
    • Noble
    • Ozymandias
    • Pyro
    • Riot
    • Tesla
    • XE
    • Hero Progression
  • Skins
  • Familiars
    • Familiar Types
    • Hero Enhancements with Familiars
    • Familiar Leveling
  • Teams
  • Social Interactions
  • Earn Loop
    • Ultimate League
    • Crates
    • Treasury
    • Currency and Items
  • Tokenomics
  • Development Partner
  • Key Contributors
Powered by GitBook
On this page
  1. Heroes

Ozymandias

PreviousNobleNextPyro

Last updated 1 year ago

As an unaffiliated metahuman with necromantic abilities, Ozymandias stands apart due to his profound understanding of the looming AI catastrophe. A survivor of early Metatech infusions, his unstable emotional state and profound insights make him a wildcard in the conflict. Armed with a crossbow and corrosive gases, Ozymandias maintains a complex relationship with his allies and adversaries, driven by a personal mission to prevent the technological apocalypse he foresees.

Role: Support

Abilities:

  • Chaos Orbs. These orbs deal damage to hostile players and heal friendly players. If the orbs hit a player, they stick to them.

  • Poison Grenade. This grenade applies poison damage to an area over time. Any damage received is increased on hostiles affected by the gas.

Ultimate Ability: Corrosive Gas. This is an acid grenade that does area damage over time. Affected players cannot be healed during the effect. The grenade cancels Tesla’s immortality.

Passive Ability: Pain Reprisal. Hitting enemies with the crossbow increases the regeneration rate of the Chaos Cores.

Main Weapon: Crossbow, fires a metal crossbow bolt and has limited range.