The Machines Arena Whitepaper v.0.8
  • Introduction
  • Lore and World Building
    • Locations
  • Game Types
    • Match Types
    • Game Modes
    • Deathrun
      • Deathrun Lore
    • Hand of god (H.O.G)
  • Heroes
    • Bravo Zulu
    • Daye
    • Devol
    • Nightcore
    • Noble
    • Ozymandias
    • Pyro
    • Riot
    • Tesla
    • XE
    • Hero Progression
  • Skins
  • Familiars
    • Familiar Types
    • Hero Enhancements with Familiars
    • Familiar Leveling
  • Teams
  • Social Interactions
  • Earn Loop
    • Ultimate League
    • Crates
    • Treasury
    • Currency and Items
  • Tokenomics
  • Development Partner
  • Key Contributors
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  1. Heroes

Daye

PreviousBravo ZuluNextDevol

Last updated 12 months ago

A robot designed as a weapon of mass destruction, Daye's first conscious moment among human prisoners sparked an unyielding compassion towards humanity. Serving as a tank for Paragon, he employs his formidable armament, including a minigun and rocket barrages, to protect those he now considers his kin. Daye's transformation from a mere tool of war into a protector is marked by his strong moral fiber and deep-seated hope for a harmonious future between machines and humans. His hobbies and dreams reflect a 'young at heart' spirit who cherishes human connections and aspires for global harmony.

Role: Tank

Abilities:

  • Wally. Daye summons a wall to block damage and movement

  • Rocket Barrage. A barrage of mini-missiles that explode on contact or until they run out of fuel

Ultimate Ability: EMP Burst. Daye overcharges his core causing an EMP burst to explode from him. All enemy players within range take damage and are stunned.

Passive Ability: Slowdown, any enemy hit by Daye's minigun is slowed for a short period

Main Weapon: Minigun. The weapon has a very high rate of fire but low accuracy.