The Machines Arena Whitepaper v.0.8
  • Introduction
  • Lore and World Building
    • Locations
  • Game Types
    • Match Types
    • Game Modes
    • Deathrun
      • Deathrun Lore
    • Hand of god (H.O.G)
  • Heroes
    • Bravo Zulu
    • Daye
    • Devol
    • Nightcore
    • Noble
    • Ozymandias
    • Pyro
    • Riot
    • Tesla
    • XE
    • Hero Progression
  • Skins
  • Familiars
    • Familiar Types
    • Hero Enhancements with Familiars
    • Familiar Leveling
  • Teams
  • Social Interactions
  • Earn Loop
    • Ultimate League
    • Crates
    • Treasury
    • Currency and Items
  • Tokenomics
  • Development Partner
  • Key Contributors
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  1. Familiars

Familiar Types

Familiars enhance hero capabilities by providing bonuses to specific stats. As we continue to develop and expand the game, our vision includes introducing a broader range of familiar types to enrich gameplay and strategic options.

Current Familiar Types

Type 1 Familiars: Currently, the only type available, these familiars provide a stat bonus to heroes, with the bonus magnitude depending on the familiar's rarity. This single-stat enhancement allows players to tailor their hero's strengths more finely.

Future Developments

Type 2 Familiars: Details on the next type of familiars are in the pipeline. We plan to introduce additional functionalities that will further diversify how players can enhance their heroes, promising new strategies and deeper customization.

Stay tuned for upcoming announcements as we reveal more about the familiars and the new dynamics they will bring.

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Last updated 12 months ago